2019-10-17から1日間の記事一覧

シーン中のすべての Prefab を Revert / Apply する

using Unity.Linq; using UnityEditor; using UnityEngine; using UnityEngine.SceneManagement; public class AllPrefabEdit { [MenuItem("Tools/Edit/Revert All Prefab Instances %F1")] public static void RevertAllPrefabInstances() { foreach (var r…

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