2020-07-04から1日間の記事一覧
using UnityEditor; using UnityEngine; public static class HierarchyFontColoring { static readonly Vector2 offset = new Vector2(18f, 0); // どんなフォントカラーに変更するか static readonly Color separatorColor = new Color(1f, 0f, 0f); [Init…
using UnityEditor; using UnityEngine; public static class HierarchyFontColoring { static readonly Vector2 offset = new Vector2(18f, 0); // どんなフォントカラーに変更するか static readonly Color separatorColor = new Color(1f, 0f, 0f); [Init…
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